Friday, 24 March 2017

Dune - Laying the Foundation

Written by Reiko

Paul Atreides Journal #1: "My task is clear. Defeat the Harkonnens. I was born for this and only I can do this. They’ll never expect that I can make a fighting force out of the Fremen. They underestimate them and they underestimate me. I will become as one born here and the Fremen will have no choice but to accept me."


The ornithopter map at the beginning of the game has three Fremen sietches marked.

Monday, 20 March 2017

Discussion point: If Adventure Games were invented now, what would they be called?

By the TAG Team


Pirates! is surely a game full of adventure, right?


And Avatar is always on an adventure, right?


Heck, surely looking for diamonds in a cave full of deadly fireflies is an adventure!

Saturday, 18 March 2017

Game 83: KGB - Introduction

Written by Torch

Fancy pants 3D logo

KGB is a french game, made by Cryo Interactive. But… we hear you say, didn’t you just introduce a Cryo game? What’s going on? Is it Deja vu? Haha, no, silly. Deja Vu was featured way back in December 2011. ( And no, it’s not Deja Vu 2 either )

No, Cryo did actually release 2 games during 1992. And - as if that wasn’t enough - 92 was also the year the company was founded. How’s that for ambition? Well, to be precise, they only formally founded the company. They’d been working together as a development team since 1989. But still. As you are undoubtedly aware, the other game released was Dune, the game based on the movie based on the book by Frank Herbert.

Friday, 17 March 2017

Missed Classic: Starcross - Zorks in Space! (Request for Assistance)

Written by Joe Pranevich

My trusty ship, the Starcross.

Last week, I embarked on an adventure: While searching our solar system for miniature black holes to mine, I instead found a gigantic alien ship. Before I knew it, I will pulled alongside and forced to dock. With my ship trapped, all I could do was board the vessel and see what was up. I solved one difficult (to me!) puzzle at the door only to find a long red hallway and suspiciously breathable air. We’re not in Zork anymore! It’s time to play Starcross.

Let me start with the usual disclaimer: I play these games like an OCD weasel on caffeine and so I’m sorting the events in a way that describes the individual areas even as it doesn’t quite reflect the jumping back and forth that happens when inspiration strikes. Much of the ship I am about to explore is open immediately and so a lot of the early part of the game is just getting the lay of the land in an alien ship. Although it is a very “Zork” experience puzzle-wise, the setting never feels like anything that has come before in this series. It’s mind-bending.

Tuesday, 14 March 2017

Game 80: Dune - Introduction (1992)

Written by Reiko

If you've read any science fiction, you've probably at least heard of Dune, the classic novel by Frank Herbert. It was originally published in 1965 and spawned five more books written by Herbert himself, plus several more written by his son Brian Herbert with Kevin J. Anderson. And of course, it's the basis for the adventure game developed by Cryo Interactive and published in 1992 by Virgin Interactive. Actually, the game was based completely on the 1984 movie, which was based on the novel but has some differences.